For example, I crashed by trying to place a turret in Sanctuary. In fact, I've had a few crashes to desktop, though I'm not sure what to blame. Without Scrap Everything, I haven't noticed a performance increase. As I said in the thread where I was recommended Immersive Cleaning, whether it affected precombines or not, my performance was acceptable. As much as I liked the power it offered, I didn't like accidentally scrapping a big thing and having no way to recover it. As a lot of you don't trust scrapping mods, and I'm inclined to follow y'all's advice on the nitty-gritty minutae of Fallout modding, I've moved away from Scrap Everything. I'll probably always want to scrap more than these kinds of mods do on their own, but it's a start. Notably, cars and fallen trees are left behind for you to scrap yourself, as you see fit.įor me, it's a lot of the ugly stuff I would have gotten rid of anyway. All the removed stuff is hand-picked, and it doesn't remove everything. Catch is, you don't get the building blocks (typically, fertilizer), you just get a cleaner settlement. It places a trash can next to your workshop, which can be activated to auto-scrap everything. You'd think they'd find their way to Sanctuary eventually, but no, they just sit in the lobby and wait for you forever.įor what it's worth, I've been using Immersive Cleaning ( Nexus link), recommended by another user on these forums. However, with Jake hanging around outside, it's suddenly feasible to move on with Jake and let Garvey's crew fend for themselves. There's no real reason not to follow up with Preston Garvey at that point. Without SS2, I would have never thought to leave the Concord 5 in the Museum of Freedom after the fight. Would be interesting to hear some more informed insight into the situation.) (I'm not 100% sure on it being a bug, that's just how it was explained to me. A few players have hit the Tenpines lottery and gotten an easier location, but most of us will only ever get sent to Corvega. Apparently there are a few targets, but a bug in the game that even the Unofficial Fallout 4 Patch doesn't fix locks it to Corvega almost every time. It's also supposedly possible for Tenpines to send you somewhere other than Corvega. Funny thing is, by clearing the settlement, you still unlock it (you also have to kill the Radroaches in the ruined house, I'm pretty sure). He asks you about Tenpines, and you can say, "they decided not to support the Minutemen," and that's just. It sounds morbid, but the way it plays out with Preston is surprisingly chill. It's an unusually difficult mission for how early in the game it is, but there's an easier solution: kill the Tenpines settlers instead. You'd think they'd find their way to Sanctuary eventually, but no, they just sit in the lobby and wait for you forever.Īnother thing I recently learned about the Minutemen quest line is, you really don't have to do Corvega. Click to expand.This seems to work surprisingly well.
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